So! Going on the idea of the “genome editing” prototype, I need to decide how the player will be able to edit colony/forager behavior. I also need to figure out how to implement the behavior to begin with. Behavior trees sound like a good idea for this I think. How BTs (behavior trees) work is […]
Category: Ant Game
Prototyping Ant Game
i been thinking about what ant game is gonna end up playing like I’m gonna start prototyping these ideas and see what works the first idea is kind of like a programming sim, you can edit the ants’ genome and have conditionals to make the species adaptive without mutation the dressing is that you are […]

